![]() ![]() “The project started out as small prototypes to showcase new ideas for the house building part of the game, which has always been my favorite in The Sims,” says Massé. Massé is now lead developer on the Paralives team, which is funded by a very successful Patreon that, at the time of writing, pulls in $40,000 a month. Alex Massé began the project in 2018 after realizing that the life simulator genre was filled with games like Stardew Valley, but there was nothing else quite like The Sims. It’s no surprise that when a genuine competitor to the Sims franchise emerged, it would pique the interest of players. Expansion packs are another contentious topic - in order to collect all of the DLC for The Sims 4, a player has to shell out hundreds of dollars. The Sims 4 is also getting long in the tooth with its initial launch all the way back in 2014, this game is coming up on being a decade old, whereas its predecessors had a lifespan closer to five years. Sims fans can’t even agree on what game to play a significant chunk of fans stay with prior games in the series like The Sims 3 or even The Sims 2. Of course! Join our Discord community where we have a special channel for suggestions and ideas: Discord.The Sims fan base has never been a monolith some people like the drama that springs up in a neighborhood, whereas others are there to obsess over the furniture and layout of the perfect office. If you would like to support the development of the game, you can become a patron on Alex's Patreon and get access to exclusive content: /alexmasse > Can I send you ideas for the game? Specifications will become available as we get closer to the alpha version of the game. We are working on optimizing the game to make it run on laptops and lower end computers. > What are the minimal requirements for my computer to run this game? It will not contain mature themes such as drugs, murder, sexual violence, pornography, gore, etc. So far the following languages have been confirmed but more might be added. The game will be translated in many languages. > Will Paralives be available in my language? Paralives will have free content updates after release and might have DLC's but few of them. The price is to be announced! This won't be a free-to-play game. Script mods are not planned at the moment. Yes! Players will be able to share their creations, custom content and mods through Steam Workshop. > Does the game support user created content? Paralives will not have a phone or tablet version. > Will Paralives be available on mobile devices? There are no plans for console versions at the moment. > Will Paralives be available on consoles? The camera will be a free 3D camera, like in other simulation games. Paralives does not have a first person or third person mode. > Is there a first person or third person mode? There might be a beta in the future but it's not planned yet. No, but you can add it to your wishlist on Steam! It's almost like a pre-order but without having to spend money! > Is there a beta and can I become a tester? The game will be available on Steam for PC and Mac. > Where can I get the game when it releases? This is a single player game and it does not require an internet connection to play. Please read this public Patreon post for more info about that. The game is still at an early stage of development so there's no release estimate for now. ![]()
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